commit | 71e6bcf1affa9389daf343077166078c6cab52e2 | [log] [tgz] |
---|---|---|
author | shrekshao <shrekshao@google.com> | Thu Dec 01 22:23:47 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 01 22:23:47 2022 +0000 |
tree | 132b44e62afac3359c57e32414b7ab940cce1b93 | |
parent | 847cfa07c57e10f200329ac2c6eca16a8c2d93bb [diff] |
Update validation for pass encoding beginRenderPass/beginComputePass Make validation for pass encoding aligned to spec, where descriptor validation failure will make pass invalid and stop immediately instead of defer to CommandEncoder::Finish() Bug: dawn:1602 Change-Id: I7892009e31f7565e4da43c38d365b056c9ecc22f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112448 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.