| #version 310 es | |
| float tint_radians(float param_0) { | |
| return param_0 * 0.017453292519943295474f; | |
| } | |
| void main_1() { | |
| float a = 0.0f; | |
| float b = 0.0f; | |
| a = 42.0f; | |
| float x_11 = a; | |
| b = tint_radians(x_11); | |
| return; | |
| } | |
| void tint_symbol() { | |
| main_1(); | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| tint_symbol(); | |
| return; | |
| } |