commit | 0d6b1fc45f1648317854ef3212751ed6ecc9f2eb | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Dec 05 12:04:16 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 05 12:04:16 2022 +0000 |
tree | 0f80bbfb829f1544f3fe7334a7e8aafa148eae1d | |
parent | e2cdafbf8aad9339570691406d8b17341b663a0e [diff] |
node: Implement support for depth-clip-control Bug: None Change-Id: If62e2963917b1f2a94e415ce2c4c22b14317779a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112601 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.