commit | 5646acbd71d54ab8537e3ca760f628c739eec895 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Wed Dec 14 03:06:10 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 14 03:06:10 2022 +0000 |
tree | 93e0f5f8e10a6c62f197ca0eb998fd90dfdfd6c0 | |
parent | fbb339ff97405b49762883d5e3155f83527ef417 [diff] |
Refactors RenderPassLoadOpTests to adhere to new limit. Bug: dawn:1522 Change-Id: I856bad3d2930d276f1b8b281a7692d38dc82cf21 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113900 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.