| // Copyright 2019 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef SRC_DAWN_NATIVE_PASSRESOURCEUSAGETRACKER_H_ | |
| #define SRC_DAWN_NATIVE_PASSRESOURCEUSAGETRACKER_H_ | |
| #include <map> | |
| #include <set> | |
| #include <vector> | |
| #include "dawn/native/PassResourceUsage.h" | |
| #include "dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| class BindGroupBase; | |
| class BufferBase; | |
| class ExternalTextureBase; | |
| class QuerySetBase; | |
| class TextureBase; | |
| using QueryAvailabilityMap = std::map<QuerySetBase*, std::vector<bool>>; | |
| // Helper class to build SyncScopeResourceUsages | |
| class SyncScopeUsageTracker { | |
| public: | |
| SyncScopeUsageTracker(); | |
| SyncScopeUsageTracker(SyncScopeUsageTracker&&); | |
| ~SyncScopeUsageTracker(); | |
| SyncScopeUsageTracker& operator=(SyncScopeUsageTracker&&); | |
| void BufferUsedAs(BufferBase* buffer, wgpu::BufferUsage usage); | |
| void TextureViewUsedAs(TextureViewBase* texture, wgpu::TextureUsage usage); | |
| void AddRenderBundleTextureUsage(TextureBase* texture, | |
| const TextureSubresourceUsage& textureUsage); | |
| // Walks the bind groups and tracks all its resources. | |
| void AddBindGroup(BindGroupBase* group); | |
| // Returns the per-pass usage for use by backends for APIs with explicit barriers. | |
| SyncScopeResourceUsage AcquireSyncScopeUsage(); | |
| private: | |
| std::map<BufferBase*, wgpu::BufferUsage> mBufferUsages; | |
| std::map<TextureBase*, TextureSubresourceUsage> mTextureUsages; | |
| std::set<ExternalTextureBase*> mExternalTextureUsages; | |
| }; | |
| // Helper class to build ComputePassResourceUsages | |
| class ComputePassResourceUsageTracker { | |
| public: | |
| ComputePassResourceUsageTracker(); | |
| ~ComputePassResourceUsageTracker(); | |
| void AddDispatch(SyncScopeResourceUsage scope); | |
| void AddReferencedBuffer(BufferBase* buffer); | |
| void AddResourcesReferencedByBindGroup(BindGroupBase* group); | |
| ComputePassResourceUsage AcquireResourceUsage(); | |
| private: | |
| ComputePassResourceUsage mUsage; | |
| }; | |
| // Helper class to build RenderPassResourceUsages | |
| class RenderPassResourceUsageTracker : public SyncScopeUsageTracker { | |
| public: | |
| RenderPassResourceUsageTracker(); | |
| RenderPassResourceUsageTracker(RenderPassResourceUsageTracker&&); | |
| ~RenderPassResourceUsageTracker(); | |
| RenderPassResourceUsageTracker& operator=(RenderPassResourceUsageTracker&&); | |
| void TrackQueryAvailability(QuerySetBase* querySet, uint32_t queryIndex); | |
| const QueryAvailabilityMap& GetQueryAvailabilityMap() const; | |
| RenderPassResourceUsage AcquireResourceUsage(); | |
| private: | |
| // Hide AcquireSyncScopeUsage since users of this class should use AcquireResourceUsage | |
| // instead. | |
| using SyncScopeUsageTracker::AcquireSyncScopeUsage; | |
| // Tracks queries used in the render pass to validate that they aren't written twice. | |
| QueryAvailabilityMap mQueryAvailabilities; | |
| }; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_PASSRESOURCEUSAGETRACKER_H_ |