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// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_WIRE_CLIENT_OBJECTBASE_H_
#define SRC_DAWN_WIRE_CLIENT_OBJECTBASE_H_
#include "dawn/webgpu.h"
#include "dawn/common/LinkedList.h"
#include "dawn/wire/ObjectHandle.h"
namespace dawn::wire::client {
class Client;
struct ObjectBaseParams {
Client* client;
ObjectHandle handle;
};
// All objects on the client side have:
// - A pointer to the Client to get where to serialize commands
// - The external reference count, starting at 1.
// - An ID that is used to refer to this object when talking with the server side
// - A next/prev pointer. They are part of a linked list of objects of the same type.
class ObjectBase : public LinkNode<ObjectBase> {
public:
explicit ObjectBase(const ObjectBaseParams& params);
virtual ~ObjectBase();
virtual void CancelCallbacksForDisconnect() {}
const ObjectHandle& GetWireHandle() const;
ObjectId GetWireId() const;
ObjectGeneration GetWireGeneration() const;
Client* GetClient() const;
void Reference();
// Returns true if it was the last reference, indicating that the caller must destroy the
// object.
[[nodiscard]] bool Release();
private:
Client* const mClient;
const ObjectHandle mHandle;
uint32_t mRefcount;
};
} // namespace dawn::wire::client
#endif // SRC_DAWN_WIRE_CLIENT_OBJECTBASE_H_