| struct S { |
| int before; |
| matrix<float16_t, 2, 2> m; |
| int after; |
| }; |
| |
| cbuffer cbuffer_u : register(b0, space0) { |
| uint4 u[32]; |
| }; |
| RWByteAddressBuffer s : register(u1, space0); |
| |
| void tint_symbol_3(RWByteAddressBuffer buffer, uint offset, matrix<float16_t, 2, 2> value) { |
| buffer.Store<vector<float16_t, 2> >((offset + 0u), value[0u]); |
| buffer.Store<vector<float16_t, 2> >((offset + 4u), value[1u]); |
| } |
| |
| void tint_symbol_1(RWByteAddressBuffer buffer, uint offset, S value) { |
| buffer.Store((offset + 0u), asuint(value.before)); |
| tint_symbol_3(buffer, (offset + 4u), value.m); |
| buffer.Store((offset + 64u), asuint(value.after)); |
| } |
| |
| void tint_symbol(RWByteAddressBuffer buffer, uint offset, S value[4]) { |
| S array[4] = value; |
| { |
| for(uint i = 0u; (i < 4u); i = (i + 1u)) { |
| tint_symbol_1(buffer, (offset + (i * 128u)), array[i]); |
| } |
| } |
| } |
| |
| matrix<float16_t, 2, 2> tint_symbol_8(uint4 buffer[32], uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| uint ubo_load = buffer[scalar_offset / 4][scalar_offset % 4]; |
| const uint scalar_offset_1 = ((offset + 4u)) / 4; |
| uint ubo_load_1 = buffer[scalar_offset_1 / 4][scalar_offset_1 % 4]; |
| return matrix<float16_t, 2, 2>(vector<float16_t, 2>(float16_t(f16tof32(ubo_load & 0xFFFF)), float16_t(f16tof32(ubo_load >> 16))), vector<float16_t, 2>(float16_t(f16tof32(ubo_load_1 & 0xFFFF)), float16_t(f16tof32(ubo_load_1 >> 16)))); |
| } |
| |
| S tint_symbol_6(uint4 buffer[32], uint offset) { |
| const uint scalar_offset_2 = ((offset + 0u)) / 4; |
| const uint scalar_offset_3 = ((offset + 64u)) / 4; |
| const S tint_symbol_10 = {asint(buffer[scalar_offset_2 / 4][scalar_offset_2 % 4]), tint_symbol_8(buffer, (offset + 4u)), asint(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4])}; |
| return tint_symbol_10; |
| } |
| |
| typedef S tint_symbol_5_ret[4]; |
| tint_symbol_5_ret tint_symbol_5(uint4 buffer[32], uint offset) { |
| S arr[4] = (S[4])0; |
| { |
| for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) { |
| arr[i_1] = tint_symbol_6(buffer, (offset + (i_1 * 128u))); |
| } |
| } |
| return arr; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| tint_symbol(s, 0u, tint_symbol_5(u, 0u)); |
| tint_symbol_1(s, 128u, tint_symbol_6(u, 256u)); |
| tint_symbol_3(s, 388u, tint_symbol_8(u, 260u)); |
| uint ubo_load_2 = u[0].z; |
| s.Store<vector<float16_t, 2> >(132u, vector<float16_t, 2>(float16_t(f16tof32(ubo_load_2 & 0xFFFF)), float16_t(f16tof32(ubo_load_2 >> 16))).yx); |
| return; |
| } |