[numthreads(1, 1, 1)] | |
void unused_entry_point() { | |
return; | |
} | |
static float t = 0.0f; | |
float3x3 m() { | |
t = (t + 1.0f); | |
return float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)); | |
} | |
void f() { | |
const float3x3 tint_symbol = m(); | |
matrix<float16_t, 3, 3> v = matrix<float16_t, 3, 3>(tint_symbol); | |
} |