commit | 0fa5fb16bd4d54a7d8b3c26e76f9f03c55c8cfd2 | [log] [tgz] |
---|---|---|
author | Ángel Eduardo García Hernández <egarcia@reversedgames.com> | Wed Jan 04 12:35:39 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 04 12:35:39 2023 +0000 |
tree | 48f816650e4bee16b386fbcadcdfeee910f6cfe1 | |
parent | f3f813eb0c1fe6a3dd87fd048a1f352dee448a05 [diff] |
tint: fix clang-cl compilation * Disabling warnings was using the MSVC codepath * Required to disable a float comparison on lexer.cc for clang Change-Id: Ie3123593ebba2bffe34bff490ff76d5bdbd7d40d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116240 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.