#include <metal_stdlib> | |
using namespace metal; | |
half2x4 m() { | |
thread half tint_symbol_1 = 0.0h; | |
tint_symbol_1 = (tint_symbol_1 + 1.0h); | |
return half2x4(half4(1.0h, 2.0h, 3.0h, 4.0h), half4(5.0h, 6.0h, 7.0h, 8.0h)); | |
} | |
void f() { | |
half2x4 const tint_symbol = m(); | |
float2x4 v = float2x4(tint_symbol); | |
} | |