commit | d9a6644e66fe460e14de287872aa3830aaf5c891 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Sat Jan 28 03:26:22 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jan 28 03:26:22 2023 +0000 |
tree | 2ed26d8e9cd3632849cebfef7e94910a780939ef | |
parent | e463b1ffd7124b8b3750ed509da4ed7c8c731826 [diff] |
Roll ANGLE from a8146c5d0bba to 0cde45b7cbcc (9 revisions) https://chromium.googlesource.com/angle/angle.git/+log/a8146c5d0bba..0cde45b7cbcc 2023-01-28 geofflang@google.com Metal: Lazily grab the shader lib for provoking vertex helper 2023-01-28 kkinnunen@apple.com Include stdint.h instead of cstdint in platform.h 2023-01-28 kkinnunen@apple.com Metal: Avoid leaking buffers for GPU access for non-discrete 2023-01-27 cnorthrop@google.com Tests: Add LIMBO trace 2023-01-27 srisser@google.com Implement GL_ARM_shader_framebuffer_fetch 2023-01-27 mark@lunarg.com Tests: Add Goddess Of Victory: Nikke trace 2023-01-27 cclao@google.com Vulkan: Make RendererVk only have one CommandQueue object 2023-01-27 romanl@google.com Add binding to DescriptorInfoDesc. 2023-01-27 cnorthrop@google.com FrameCapture: Update shader capture for CRLF If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC enga@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: I01365ea2fc5f118fc039d7dec194741be2a39037 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117942 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.