| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/wire/SupportedFeatures.h" |
| |
| namespace dawn::wire { |
| |
| // Note: Upon updating this list, please also update serialization/deserialization |
| // of limit structs on Adapter/Device initialization. |
| bool IsFeatureSupported(WGPUFeatureName feature) { |
| switch (feature) { |
| case WGPUFeatureName_Undefined: |
| case WGPUFeatureName_Force32: |
| case WGPUFeatureName_DawnNative: |
| case WGPUFeatureName_DawnShaderFloat16: // Deprecated |
| return false; |
| case WGPUFeatureName_Depth32FloatStencil8: |
| case WGPUFeatureName_TimestampQuery: |
| case WGPUFeatureName_TimestampQueryInsidePasses: |
| case WGPUFeatureName_PipelineStatisticsQuery: |
| case WGPUFeatureName_TextureCompressionBC: |
| case WGPUFeatureName_TextureCompressionETC2: |
| case WGPUFeatureName_TextureCompressionASTC: |
| case WGPUFeatureName_IndirectFirstInstance: |
| case WGPUFeatureName_DepthClipControl: |
| case WGPUFeatureName_DawnInternalUsages: |
| case WGPUFeatureName_DawnMultiPlanarFormats: |
| case WGPUFeatureName_ChromiumExperimentalDp4a: |
| case WGPUFeatureName_ShaderF16: |
| case WGPUFeatureName_RG11B10UfloatRenderable: |
| return true; |
| } |
| |
| // Catch-all, for unsupported features. |
| // "default:" is not used so we get compiler errors for |
| // newly added, unhandled features, but still catch completely |
| // unknown enums. |
| return false; |
| } |
| |
| } // namespace dawn::wire |