commit | 44032e50849da3d38a3faaeae552e14e0d194dc0 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Mon Feb 13 18:04:00 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 13 18:04:00 2023 +0000 |
tree | b4ab5f282adb1b42b09aa092b699059fac38c803 | |
parent | 20881f39e73bf67575f484d971596769b2b28a58 [diff] |
Unblock multi-mip stencil textures on Metal These textures still have some outstanding issues on both Intel and AMD, where the wrong subresource can be read from. Zero-initialization workarounds have been enabled to ensure that even when the wrong subresource is read, uninitialized data is not read. Bug: dawn:704, dawn:791, dawn:838 Change-Id: Ib118eff0c5ed5e7812fa70e88ece5317c1af13b0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116849 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.