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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_IR_LOOP_H_
#define SRC_TINT_IR_LOOP_H_
#include "src/tint/ir/block.h"
#include "src/tint/ir/branch.h"
#include "src/tint/ir/flow_node.h"
namespace tint::ir {
/// Flow node describing a loop.
class Loop : public Castable<Loop, FlowNode> {
public:
/// Constructor
Loop();
~Loop() override;
/// The start block is the first block in a loop.
Branch start = {};
/// The continue target of the block.
Branch continuing = {};
/// The loop merge target. If the `loop` does a `return` then this block may not actually
/// end up in the control flow. We need it if the loop does a `break` we know where to break
/// too.
Branch merge = {};
};
} // namespace tint::ir
#endif // SRC_TINT_IR_LOOP_H_