| struct Inner { |
| int scalar_i32; |
| float scalar_f32; |
| }; |
| |
| RWByteAddressBuffer sb : register(u0, space0); |
| |
| void tint_symbol_12(RWByteAddressBuffer buffer, uint offset, float2x2 value) { |
| buffer.Store2((offset + 0u), asuint(value[0u])); |
| buffer.Store2((offset + 8u), asuint(value[1u])); |
| } |
| |
| void tint_symbol_13(RWByteAddressBuffer buffer, uint offset, float2x3 value) { |
| buffer.Store3((offset + 0u), asuint(value[0u])); |
| buffer.Store3((offset + 16u), asuint(value[1u])); |
| } |
| |
| void tint_symbol_14(RWByteAddressBuffer buffer, uint offset, float2x4 value) { |
| buffer.Store4((offset + 0u), asuint(value[0u])); |
| buffer.Store4((offset + 16u), asuint(value[1u])); |
| } |
| |
| void tint_symbol_15(RWByteAddressBuffer buffer, uint offset, float3x2 value) { |
| buffer.Store2((offset + 0u), asuint(value[0u])); |
| buffer.Store2((offset + 8u), asuint(value[1u])); |
| buffer.Store2((offset + 16u), asuint(value[2u])); |
| } |
| |
| void tint_symbol_16(RWByteAddressBuffer buffer, uint offset, float3x3 value) { |
| buffer.Store3((offset + 0u), asuint(value[0u])); |
| buffer.Store3((offset + 16u), asuint(value[1u])); |
| buffer.Store3((offset + 32u), asuint(value[2u])); |
| } |
| |
| void tint_symbol_17(RWByteAddressBuffer buffer, uint offset, float3x4 value) { |
| buffer.Store4((offset + 0u), asuint(value[0u])); |
| buffer.Store4((offset + 16u), asuint(value[1u])); |
| buffer.Store4((offset + 32u), asuint(value[2u])); |
| } |
| |
| void tint_symbol_18(RWByteAddressBuffer buffer, uint offset, float4x2 value) { |
| buffer.Store2((offset + 0u), asuint(value[0u])); |
| buffer.Store2((offset + 8u), asuint(value[1u])); |
| buffer.Store2((offset + 16u), asuint(value[2u])); |
| buffer.Store2((offset + 24u), asuint(value[3u])); |
| } |
| |
| void tint_symbol_19(RWByteAddressBuffer buffer, uint offset, float4x3 value) { |
| buffer.Store3((offset + 0u), asuint(value[0u])); |
| buffer.Store3((offset + 16u), asuint(value[1u])); |
| buffer.Store3((offset + 32u), asuint(value[2u])); |
| buffer.Store3((offset + 48u), asuint(value[3u])); |
| } |
| |
| void tint_symbol_20(RWByteAddressBuffer buffer, uint offset, float4x4 value) { |
| buffer.Store4((offset + 0u), asuint(value[0u])); |
| buffer.Store4((offset + 16u), asuint(value[1u])); |
| buffer.Store4((offset + 32u), asuint(value[2u])); |
| buffer.Store4((offset + 48u), asuint(value[3u])); |
| } |
| |
| void tint_symbol_21(RWByteAddressBuffer buffer, uint offset, float3 value[2]) { |
| float3 array_1[2] = value; |
| { |
| for(uint i = 0u; (i < 2u); i = (i + 1u)) { |
| buffer.Store3((offset + (i * 16u)), asuint(array_1[i])); |
| } |
| } |
| } |
| |
| void tint_symbol_22(RWByteAddressBuffer buffer, uint offset, Inner value) { |
| buffer.Store((offset + 0u), asuint(value.scalar_i32)); |
| buffer.Store((offset + 4u), asuint(value.scalar_f32)); |
| } |
| |
| void tint_symbol_23(RWByteAddressBuffer buffer, uint offset, Inner value[4]) { |
| Inner array_2[4] = value; |
| { |
| for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) { |
| tint_symbol_22(buffer, (offset + (i_1 * 8u)), array_2[i_1]); |
| } |
| } |
| } |
| |
| [numthreads(1, 1, 1)] |
| void main() { |
| sb.Store(0u, asuint(0.0f)); |
| sb.Store(4u, asuint(0)); |
| sb.Store(8u, asuint(0u)); |
| sb.Store2(16u, asuint((0.0f).xx)); |
| sb.Store2(24u, asuint((0).xx)); |
| sb.Store2(32u, asuint((0u).xx)); |
| sb.Store3(48u, asuint((0.0f).xxx)); |
| sb.Store3(64u, asuint((0).xxx)); |
| sb.Store3(80u, asuint((0u).xxx)); |
| sb.Store4(96u, asuint((0.0f).xxxx)); |
| sb.Store4(112u, asuint((0).xxxx)); |
| sb.Store4(128u, asuint((0u).xxxx)); |
| tint_symbol_12(sb, 144u, float2x2((0.0f).xx, (0.0f).xx)); |
| tint_symbol_13(sb, 160u, float2x3((0.0f).xxx, (0.0f).xxx)); |
| tint_symbol_14(sb, 192u, float2x4((0.0f).xxxx, (0.0f).xxxx)); |
| tint_symbol_15(sb, 224u, float3x2((0.0f).xx, (0.0f).xx, (0.0f).xx)); |
| tint_symbol_16(sb, 256u, float3x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx)); |
| tint_symbol_17(sb, 304u, float3x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)); |
| tint_symbol_18(sb, 352u, float4x2((0.0f).xx, (0.0f).xx, (0.0f).xx, (0.0f).xx)); |
| tint_symbol_19(sb, 384u, float4x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx, (0.0f).xxx)); |
| tint_symbol_20(sb, 448u, float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)); |
| const float3 tint_symbol_24[2] = (float3[2])0; |
| tint_symbol_21(sb, 512u, tint_symbol_24); |
| const Inner tint_symbol_25 = (Inner)0; |
| tint_symbol_22(sb, 544u, tint_symbol_25); |
| const Inner tint_symbol_26[4] = (Inner[4])0; |
| tint_symbol_23(sb, 552u, tint_symbol_26); |
| return; |
| } |