#version 310 es | |
struct frexp_result_f32 { | |
float fract; | |
int exp; | |
}; | |
void tint_symbol() { | |
frexp_result_f32 res = frexp_result_f32(0.61500000953674316406f, 1); | |
int tint_symbol_1 = res.exp; | |
float tint_symbol_2 = res.fract; | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} |