commit | 868efb97397c9fb5d936f253c94b0da766c1f289 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Mon Mar 13 20:22:02 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 13 20:22:02 2023 +0000 |
tree | 5183175ce6b890693da2973611bd48af1609d291 | |
parent | 7bca4d72938a96abd493438e8ca0e1423ea5f20b [diff] |
Roll third_party/webgpu-cts/ 0557875f3..3030a7bb2 (30 commits) Regenerated: - expectations.txt - ts_sources.txt - test_list.txt - cache_list.txt - resource_files.txt - webtest .html files https: //chromium.googlesource.com/external/github.com/gpuweb/cts/+log/0557875f3982..3030a7bb2c69 - 3030a7 Implement `frexp` f32 tests (#2336) - 5be43e Implement `determinant` f32 tests (#2321) - 1c53bf Adds stale adapter tests (#2387) - 176741 Test destroyed buffers and textures on submit - 4bd39d Implement absolute error for `acos` intervals (#2372) - d56144 Implement absolute error for `asin` intervals (#2346) - 7e411f shader/execution: Flip eval order of assignment - e6edef shader/execution: Port evaluation order tests to flow_control - e45de6 Add isZeroCopy cases for ExternalTexture (#2338) - 6c2b83 shader/execution: Add more complex flow control tests - 8c8d89 Implement `bool` builtin tests (#2327) - d18b3a Implement `i32` builtin tests (#2379) - dfac60 Implement `u32` builtin tests (#2344) - 9179cd Test import GPUExternalTexture from destroyed device (#2351) - fb969c Sync keyword/reserved word list. (#2383) - 685049 Implement `f32` builtin tests (#2382) - 0e3229 shader/execution: Add 'preventValueOptimizations' case parameterization - ec5ad7 Start adding queue validation tests for buffers and textures - a1efad Put the same URL in all "Open" links (#2316) - f99f92 Updates max*BufferBindingSize limit tests to adhere to maxBufferSize (#2339) - d88504 Add validation tests on BGRA8Unorm canvas with StorageBinding usage (#2348) - 8d827d Add validation test for maxComputeXXX - e613a8 Rename maximumLimit to adapterLimit and related changes - 7b1df1 Update src/webgpu/api/validation/capability_checks/limits/maxBindingsPerBindGroup.spec.ts - 188203 Check maxBindingsPerBindGroup limit matches spec limits - a28619 Fix writable binding aliasing in webgpu:api,validation,resource_usages,texture,in_pass_encoder (#2341) - c54778 Fix wrong conditions and missing formats for maxAttachmentState tests. (#2343) - 6b01d8 Changes for depthWriteEnabled/depthCompare/depthClearValue being required (#2342) - b61662 Require npm >=8.5.2 (#2340) - 785335 Generate OOM error using createTexture (#2337) Change-Id: Iebefb8ee703437252e44040fd74310a52d079dc4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123660 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.