|author||Ben Clayton <firstname.lastname@example.org>||Wed Mar 15 15:54:25 2023 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Wed Mar 15 15:54:25 2023 +0000|
tint/reader/wgsl: Remove case_body() This was not used. Change-Id: Ic79993be201a2f02c6dc2dc8d92d1aea2f382fe4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124221 Commit-Queue: Ben Clayton <firstname.lastname@example.org> Kokoro: Kokoro <email@example.com> Reviewed-by: Dan Sinclair <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.