commit | 6b41ccc6ecc1ae73d1743a1278252440fee691c8 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Sat Mar 18 02:54:58 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Mar 18 02:54:58 2023 +0000 |
tree | 35bbe85f809d37ec7512a14dc1c845a5fc33ca26 | |
parent | 45cd391d56356c62c08672f6f86fe7fdd30e4e13 [diff] |
Vulkan: Disable suballocation for 2D textures in some situation on Intel Mesa This patch disables resource sub-allocation for the 2D textures with CopyDst or RenderAttachment usage on Intel Gen12 GPUs using Mesa driver on Linux and ChromeOS because of the driver issues about rebinding a VkDeviceMemory from a VkImage to another VkImage. Bug: dawn:1688 Change-Id: I28bb01a2d641a9024330ed761d27e0145d6b8aad Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124382 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.