blob: 4da2a34add1139e6764db636c0180ebc42048aca [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
void ceil_11b1dc() {
float4 res = float4(2.0f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
ceil_11b1dc();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
ceil_11b1dc();
return;
}
kernel void compute_main() {
ceil_11b1dc();
return;
}