blob: e2956b8cd693184686188da5f22e08060135de86 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
void ceil_e0b70a() {
float res = 2.0f;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
ceil_e0b70a();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
ceil_e0b70a();
return;
}
kernel void compute_main() {
ceil_e0b70a();
return;
}