| struct strided_arr { |
| @size(16) |
| el : i32, |
| } |
| |
| alias Arr = array<strided_arr, 2u>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr, |
| } |
| |
| @group(0) @binding(0) var<uniform> x_5 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| let x_22 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| if (((1 >> bitcast<u32>(x_22)) > 0)) { |
| let x_29 : i32 = x_5.x_GLF_uniform_int_values[1].el; |
| let x_32 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| let x_35 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| let x_38 : i32 = x_5.x_GLF_uniform_int_values[1].el; |
| x_GLF_color = vec4<f32>(f32(x_29), f32(x_32), f32(x_35), f32(x_38)); |
| } else { |
| let x_42 : i32 = x_5.x_GLF_uniform_int_values[0].el; |
| let x_43 : f32 = f32(x_42); |
| x_GLF_color = vec4<f32>(x_43, x_43, x_43, x_43); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |