| cbuffer cbuffer_u : register(b0, space0) { |
| uint4 u[2]; |
| }; |
| groupshared matrix<float16_t, 3, 3> w; |
| |
| struct tint_symbol_1 { |
| uint local_invocation_index : SV_GroupIndex; |
| }; |
| |
| matrix<float16_t, 3, 3> u_load(uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| uint4 ubo_load_1 = u[scalar_offset / 4]; |
| uint2 ubo_load = ((scalar_offset & 2) ? ubo_load_1.zw : ubo_load_1.xy); |
| vector<float16_t, 2> ubo_load_xz = vector<float16_t, 2>(f16tof32(ubo_load & 0xFFFF)); |
| float16_t ubo_load_y = f16tof32(ubo_load[0] >> 16); |
| const uint scalar_offset_1 = ((offset + 8u)) / 4; |
| uint4 ubo_load_3 = u[scalar_offset_1 / 4]; |
| uint2 ubo_load_2 = ((scalar_offset_1 & 2) ? ubo_load_3.zw : ubo_load_3.xy); |
| vector<float16_t, 2> ubo_load_2_xz = vector<float16_t, 2>(f16tof32(ubo_load_2 & 0xFFFF)); |
| float16_t ubo_load_2_y = f16tof32(ubo_load_2[0] >> 16); |
| const uint scalar_offset_2 = ((offset + 16u)) / 4; |
| uint4 ubo_load_5 = u[scalar_offset_2 / 4]; |
| uint2 ubo_load_4 = ((scalar_offset_2 & 2) ? ubo_load_5.zw : ubo_load_5.xy); |
| vector<float16_t, 2> ubo_load_4_xz = vector<float16_t, 2>(f16tof32(ubo_load_4 & 0xFFFF)); |
| float16_t ubo_load_4_y = f16tof32(ubo_load_4[0] >> 16); |
| return matrix<float16_t, 3, 3>(vector<float16_t, 3>(ubo_load_xz[0], ubo_load_y, ubo_load_xz[1]), vector<float16_t, 3>(ubo_load_2_xz[0], ubo_load_2_y, ubo_load_2_xz[1]), vector<float16_t, 3>(ubo_load_4_xz[0], ubo_load_4_y, ubo_load_4_xz[1])); |
| } |
| |
| void f_inner(uint local_invocation_index) { |
| { |
| w = matrix<float16_t, 3, 3>((float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx); |
| } |
| GroupMemoryBarrierWithGroupSync(); |
| w = u_load(0u); |
| uint2 ubo_load_6 = u[0].xy; |
| vector<float16_t, 2> ubo_load_6_xz = vector<float16_t, 2>(f16tof32(ubo_load_6 & 0xFFFF)); |
| float16_t ubo_load_6_y = f16tof32(ubo_load_6[0] >> 16); |
| w[1] = vector<float16_t, 3>(ubo_load_6_xz[0], ubo_load_6_y, ubo_load_6_xz[1]); |
| uint2 ubo_load_7 = u[0].xy; |
| vector<float16_t, 2> ubo_load_7_xz = vector<float16_t, 2>(f16tof32(ubo_load_7 & 0xFFFF)); |
| float16_t ubo_load_7_y = f16tof32(ubo_load_7[0] >> 16); |
| w[1] = vector<float16_t, 3>(ubo_load_7_xz[0], ubo_load_7_y, ubo_load_7_xz[1]).zxy; |
| w[0][1] = float16_t(f16tof32(((u[0].z) & 0xFFFF))); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f(tint_symbol_1 tint_symbol) { |
| f_inner(tint_symbol.local_invocation_index); |
| return; |
| } |