Roll third_party/webgpu-cts/ ca81780f0..15b8caf79 (13 commits)

 - expectations.txt
 - ts_sources.txt
 - test_list.txt
 - cache_list.txt
 - resource_files.txt
 - webtest .html files
 - 15b8ca [wgsl] Add execution tests for arrayLength (#2465)
 - 904c74 Set depthClearValue when depthLoadOp is clear (#2462)
 - b00081 Fix unexpected failure in api,validation,queue,copyToTexture,CopyExte… (#2461)
 - 6143b5 Fixes remaining tests that hit deprecated paths. (#2457)
 - f7a15a Add more increment and decrement tests. (#2459)
 - 07ce6f [wgsl] Test preservation of matrix padding bytes (#2454)
 - b9f099 [wgsl] Add shadow execution tests. (#2448)
 - 395a8a [wgsl] Add some float parsing tests. (#2447)
 - 7e7330 Improve requestAdapterInfo error messages. (#2458)
 - dd474b Update tests for min/max spec changes (#2455)
 - fe5f6e Adjust acceptance intervals for frexp (#2450)
 - 9071d4 Cleanup ULP related code (#2449)
 - 147f55 Update for GPUDeviceLostReason spec change (#2434)

Created with './tools/run cts roll'

Change-Id: I348f9078e089bb18a611536b04b7c51f47fb7209
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Commit-Queue: James Price <>
Kokoro: Kokoro <>
Auto-Submit: James Price <>
Reviewed-by: Ben Clayton <>
4 files changed
tree: cdc7911baf54966e6a627e82a7105b14b87eea98
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. generator/
  5. include/
  6. infra/
  7. scripts/
  8. src/
  9. test/
  10. third_party/
  11. tools/
  12. webgpu-cts/
  13. .clang-format
  14. .clang-tidy
  15. .gitattributes
  16. .gitignore
  17. .gn
  20. CMakeLists.txt
  21. CMakeSettings.json
  23. codereview.settings
  25. CPPLINT.cfg
  26. dawn.json
  27. dawn_wire.json
  28. DEPS
  30. Doxyfile
  31. go.mod
  32. go.sum
  35. OWNERS
  37. README.chromium
  39. tint_overrides_with_defaults.gni

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text Dawn is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)




Apache 2.0 Public License, please see LICENSE.


This is not an officially supported Google product.