| alias Arr = array<strided_arr, 2u>; |
| x_GLF_uniform_float_values : Arr, |
| alias Arr_1 = array<strided_arr_1, 2u>; |
| x_GLF_uniform_int_values : Arr_1, |
| @group(0) @binding(0) var<uniform> x_5 : buf0; |
| var<private> x_GLF_color : vec4<f32>; |
| @group(0) @binding(1) var<uniform> x_7 : buf1; |
| let x_31 : f32 = x_5.x_GLF_uniform_float_values[0].el; |
| if ((sqrt(x_31) < -1.0)) { |
| let x_10 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| let x_38 : f32 = f32(x_10); |
| x_GLF_color = vec4<f32>(x_38, x_38, x_38, x_38); |
| let x_11 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| let x_41 : f32 = f32(x_11); |
| let x_12 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| let x_43 : f32 = f32(x_12); |
| x_GLF_color = vec4<f32>(x_41, x_43, x_43, x_41); |
| x_GLF_color_1 : vec4<f32>, |
| return main_out(x_GLF_color); |