commit | c1f6dbd139801bbfd4f719970b4dbbbd7e8279ef | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Apr 11 15:45:18 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 11 15:45:18 2023 +0000 |
tree | e5a1e813a477094cd85ef71cfcb0d60796153c2e | |
parent | a567d36d0a3c0e06b4736095cdf58b9260f7ee3b [diff] |
Use DAWN_VULKAN_DEPS_DIR consistently. Several of the CMake variables were creating the vulkan-deps folder from the `THIRD_PARTY_DIR` instead of the provided `VULKAN_DEPS_DIR`. Change-Id: Id620485b17f833cedbb6403d0f01f0ceba51b660 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126761 Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.