commit | 559e5a2cde42dff56c853ce59099d179e7199f03 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Apr 17 14:24:58 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Apr 17 14:24:58 2023 +0000 |
tree | a34a041a0410a3228958fb61844069322d7c179f | |
parent | 63aa15467e9c0262912ea2d49aa807f2b3a2c456 [diff] |
tint/transform: Fix ICE in HLSL backend When referencing a pointer parameter with a 'let', but not using that let. Also fix a bunch of places where we used the old names for the pointer transforms. Bug: chromium:1433499 Change-Id: I8decefeacd6150bd6f7637f80e62b9cb62936235 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127540 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.