commit | fa3c08d112bd138cb396df64f205366a98bae6f8 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Apr 18 16:15:44 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 18 16:15:44 2023 +0000 |
tree | afbb225052491a5601afce894d7c9224d4538ec2 | |
parent | dc071b1098adfa849719ea87c6da254aef5fb200 [diff] |
Add a bump allocator. This CL adds a simple allocator which will provide a chunk of memory of the given size. It allocates out of slabs of memory. Change-Id: I9acf59fac88cd6bef260b7ebae7d7b77fd939754 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127302 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.