commit | f4b9f95b68942a0fec8414c735c112756b93922c | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Wed Apr 19 01:47:52 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 19 01:47:52 2023 +0000 |
tree | 07e98c6762c05236da943b0cc8150064881ff1b8 | |
parent | ee25184ea4a782a2c94a16aec439e292c478454a [diff] |
dawn/node: Implement GPUBuffer.getMapState() Bug: dawn:1761 Change-Id: Id01789a2df8afd5726f6fc776e7d825153fd0f85 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127722 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.