commit | 5f4847c23ea63ec4a606008a7832f8669b1899d2 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Apr 19 13:24:27 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 19 13:24:27 2023 +0000 |
tree | a7306ddc2b07491997113170bc2ad6c7b5dfdfd9 | |
parent | d1aa1cb29a6187e0209c8ab4075fe0a97ffb2dfb [diff] |
tint/sem: Make BindingPoint optional Reduces hops from sem -> ast, just to know whether the variable has a binding point. Change-Id: I5620198e6f08b73d5a0171d95874f1a2dae5d93e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127060 Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.