commit | 91a23a3ac3bea4265360ae62a01468b2b78e0f9b | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Thu Apr 20 18:07:20 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 20 18:07:20 2023 +0000 |
tree | 212742c081867249104cd43f96a78c9364bf786e | |
parent | ce2cdb4b4d8d6ce5015fff986143e2b3671a4118 [diff] |
d3d11: CommandBuffer: implement render pass Bug: dawn:1705 Change-Id: I21c6a8550f098cb1e97d5f0c9a93da53600fa8a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127700 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Peng Huang <penghuang@chromium.org> Auto-Submit: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.