commit | de42feb949c2d82de37079514a26416544fc5dd0 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Apr 21 12:19:49 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 21 12:19:49 2023 +0000 |
tree | 8c506ae923648f16be90c273b9bb614a5af7f957 | |
parent | 5a5b7dfe92b0e3a72c6a625d670c30b4a754bd1b [diff] |
tint: Add vec2(), vec3(), vec4() Fixed: tint:1892 Change-Id: I3e823dd84cb7feb58b16c7763b520f149714576e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128380 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.