| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/PhysicalDevice.h" |
| |
| #include <algorithm> |
| #include <memory> |
| |
| #include "dawn/common/Constants.h" |
| #include "dawn/common/GPUInfo.h" |
| #include "dawn/common/Log.h" |
| #include "dawn/native/ChainUtils_autogen.h" |
| #include "dawn/native/Device.h" |
| #include "dawn/native/Instance.h" |
| #include "dawn/native/ValidationUtils_autogen.h" |
| |
| namespace dawn::native { |
| |
| PhysicalDeviceBase::PhysicalDeviceBase(InstanceBase* instance, |
| wgpu::BackendType backend, |
| const TogglesState& adapterToggles) |
| : mInstance(instance), mBackend(backend), mTogglesState(adapterToggles) { |
| ASSERT(adapterToggles.GetStage() == ToggleStage::Adapter); |
| } |
| |
| PhysicalDeviceBase::~PhysicalDeviceBase() = default; |
| |
| MaybeError PhysicalDeviceBase::Initialize() { |
| DAWN_TRY_CONTEXT(InitializeImpl(), "initializing adapter (backend=%s)", mBackend); |
| InitializeVendorArchitectureImpl(); |
| |
| EnableFeature(Feature::DawnNative); |
| EnableFeature(Feature::DawnInternalUsages); |
| EnableFeature(Feature::ImplicitDeviceSynchronization); |
| InitializeSupportedFeaturesImpl(); |
| |
| DAWN_TRY_CONTEXT( |
| InitializeSupportedLimitsImpl(&mLimits), |
| "gathering supported limits for \"%s\" - \"%s\" (vendorId=%#06x deviceId=%#06x " |
| "backend=%s type=%s)", |
| mName, mDriverDescription, mVendorId, mDeviceId, mBackend, mAdapterType); |
| |
| NormalizeLimits(&mLimits.v1); |
| |
| return {}; |
| } |
| |
| InstanceBase* PhysicalDeviceBase::APIGetInstance() const { |
| auto instance = GetInstance(); |
| ASSERT(instance != nullptr); |
| instance->APIReference(); |
| return instance; |
| } |
| |
| bool PhysicalDeviceBase::APIGetLimits(SupportedLimits* limits) const { |
| return GetLimits(limits); |
| } |
| |
| void PhysicalDeviceBase::APIGetProperties(AdapterProperties* properties) const { |
| MaybeError result = ValidateSingleSType(properties->nextInChain, |
| wgpu::SType::DawnAdapterPropertiesPowerPreference); |
| if (result.IsError()) { |
| mInstance->ConsumedError(result.AcquireError()); |
| return; |
| } |
| |
| DawnAdapterPropertiesPowerPreference* powerPreferenceDesc = nullptr; |
| FindInChain(properties->nextInChain, &powerPreferenceDesc); |
| if (powerPreferenceDesc != nullptr) { |
| powerPreferenceDesc->powerPreference = wgpu::PowerPreference::Undefined; |
| } |
| |
| properties->vendorID = mVendorId; |
| properties->vendorName = mVendorName.c_str(); |
| properties->architecture = mArchitectureName.c_str(); |
| properties->deviceID = mDeviceId; |
| properties->name = mName.c_str(); |
| properties->driverDescription = mDriverDescription.c_str(); |
| properties->adapterType = mAdapterType; |
| properties->backendType = mBackend; |
| } |
| |
| bool PhysicalDeviceBase::APIHasFeature(wgpu::FeatureName feature) const { |
| return mSupportedFeatures.IsEnabled(feature); |
| } |
| |
| size_t PhysicalDeviceBase::APIEnumerateFeatures(wgpu::FeatureName* features) const { |
| return mSupportedFeatures.EnumerateFeatures(features); |
| } |
| |
| DeviceBase* PhysicalDeviceBase::CreateDevice(AdapterBase* adapter, |
| const DeviceDescriptor* descriptor) { |
| DeviceDescriptor defaultDesc = {}; |
| if (descriptor == nullptr) { |
| descriptor = &defaultDesc; |
| } |
| auto result = CreateDeviceInternal(adapter, descriptor); |
| if (result.IsError()) { |
| mInstance->ConsumedError(result.AcquireError()); |
| return nullptr; |
| } |
| return result.AcquireSuccess().Detach(); |
| } |
| |
| void PhysicalDeviceBase::RequestDevice(AdapterBase* adapter, |
| const DeviceDescriptor* descriptor, |
| WGPURequestDeviceCallback callback, |
| void* userdata) { |
| static constexpr DeviceDescriptor kDefaultDescriptor = {}; |
| if (descriptor == nullptr) { |
| descriptor = &kDefaultDescriptor; |
| } |
| auto result = CreateDeviceInternal(adapter, descriptor); |
| |
| if (result.IsError()) { |
| std::unique_ptr<ErrorData> errorData = result.AcquireError(); |
| // TODO(crbug.com/dawn/1122): Call callbacks only on wgpuInstanceProcessEvents |
| callback(WGPURequestDeviceStatus_Error, nullptr, errorData->GetFormattedMessage().c_str(), |
| userdata); |
| return; |
| } |
| |
| Ref<DeviceBase> device = result.AcquireSuccess(); |
| |
| WGPURequestDeviceStatus status = |
| device == nullptr ? WGPURequestDeviceStatus_Unknown : WGPURequestDeviceStatus_Success; |
| // TODO(crbug.com/dawn/1122): Call callbacks only on wgpuInstanceProcessEvents |
| callback(status, ToAPI(device.Detach()), nullptr, userdata); |
| } |
| |
| void PhysicalDeviceBase::InitializeVendorArchitectureImpl() { |
| mVendorName = gpu_info::GetVendorName(mVendorId); |
| mArchitectureName = gpu_info::GetArchitectureName(mVendorId, mDeviceId); |
| } |
| |
| uint32_t PhysicalDeviceBase::GetVendorId() const { |
| return mVendorId; |
| } |
| |
| uint32_t PhysicalDeviceBase::GetDeviceId() const { |
| return mDeviceId; |
| } |
| |
| const gpu_info::DriverVersion& PhysicalDeviceBase::GetDriverVersion() const { |
| return mDriverVersion; |
| } |
| |
| wgpu::BackendType PhysicalDeviceBase::GetBackendType() const { |
| return mBackend; |
| } |
| |
| InstanceBase* PhysicalDeviceBase::GetInstance() const { |
| return mInstance.Get(); |
| } |
| |
| FeaturesSet PhysicalDeviceBase::GetSupportedFeatures() const { |
| return mSupportedFeatures; |
| } |
| |
| bool PhysicalDeviceBase::SupportsAllRequiredFeatures( |
| const ityp::span<size_t, const wgpu::FeatureName>& features) const { |
| for (wgpu::FeatureName f : features) { |
| if (!mSupportedFeatures.IsEnabled(f)) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| bool PhysicalDeviceBase::GetLimits(SupportedLimits* limits) const { |
| ASSERT(limits != nullptr); |
| if (limits->nextInChain != nullptr) { |
| return false; |
| } |
| if (mUseTieredLimits) { |
| limits->limits = ApplyLimitTiers(mLimits.v1); |
| } else { |
| limits->limits = mLimits.v1; |
| } |
| return true; |
| } |
| |
| const TogglesState& PhysicalDeviceBase::GetTogglesState() const { |
| return mTogglesState; |
| } |
| |
| void PhysicalDeviceBase::EnableFeature(Feature feature) { |
| mSupportedFeatures.EnableFeature(feature); |
| } |
| |
| MaybeError PhysicalDeviceBase::ValidateFeatureSupportedWithToggles( |
| wgpu::FeatureName feature, |
| const TogglesState& toggles) const { |
| DAWN_TRY(ValidateFeatureName(feature)); |
| DAWN_INVALID_IF(!mSupportedFeatures.IsEnabled(feature), |
| "Requested feature %s is not supported.", feature); |
| |
| const FeatureInfo* featureInfo = GetInstance()->GetFeatureInfo(feature); |
| // Experimental features are guarded by the AllowUnsafeAPIs toggle. |
| if (featureInfo->featureState == FeatureInfo::FeatureState::Experimental) { |
| // AllowUnsafeAPIs toggle is by default disabled if not explicitly enabled. |
| DAWN_INVALID_IF(toggles.IsEnabled(Toggle::DisallowUnsafeAPIs) && |
| !toggles.IsEnabled(Toggle::AllowUnsafeAPIs), |
| "Feature %s is guarded by toggle allow_unsafe_apis.", featureInfo->name); |
| } |
| |
| // Do backend-specific validation. |
| return ValidateFeatureSupportedWithTogglesImpl(feature, toggles); |
| } |
| |
| void PhysicalDeviceBase::SetSupportedFeaturesForTesting( |
| const std::vector<wgpu::FeatureName>& requiredFeatures) { |
| mSupportedFeatures = {}; |
| for (wgpu::FeatureName f : requiredFeatures) { |
| mSupportedFeatures.EnableFeature(f); |
| } |
| } |
| |
| ResultOrError<Ref<DeviceBase>> PhysicalDeviceBase::CreateDeviceInternal( |
| AdapterBase* adapter, |
| const DeviceDescriptor* descriptor) { |
| ASSERT(descriptor != nullptr); |
| |
| // Create device toggles state from required toggles descriptor and inherited adapter toggles |
| // state. |
| const DawnTogglesDescriptor* deviceTogglesDesc = nullptr; |
| FindInChain(descriptor->nextInChain, &deviceTogglesDesc); |
| |
| // Create device toggles state. |
| TogglesState deviceToggles = |
| TogglesState::CreateFromTogglesDescriptor(deviceTogglesDesc, ToggleStage::Device); |
| deviceToggles.InheritFrom(mTogglesState); |
| // Default toggles for all backend |
| deviceToggles.Default(Toggle::LazyClearResourceOnFirstUse, true); |
| |
| // Backend-specific forced and default device toggles |
| SetupBackendDeviceToggles(&deviceToggles); |
| |
| // Validate all required features are supported by the adapter and suitable under given toggles. |
| // Note that certain toggles in device toggles state may be overriden by user and different from |
| // the adapter toggles state. |
| // TODO(dawn:1495): After implementing adapter toggles, decide whether we should validate |
| // supported features using adapter toggles or device toggles. |
| for (uint32_t i = 0; i < descriptor->requiredFeaturesCount; ++i) { |
| wgpu::FeatureName feature = descriptor->requiredFeatures[i]; |
| DAWN_TRY(ValidateFeatureSupportedWithToggles(feature, deviceToggles)); |
| } |
| |
| if (descriptor->requiredLimits != nullptr) { |
| DAWN_TRY_CONTEXT(ValidateLimits(mUseTieredLimits ? ApplyLimitTiers(mLimits.v1) : mLimits.v1, |
| descriptor->requiredLimits->limits), |
| "validating required limits"); |
| |
| DAWN_INVALID_IF(descriptor->requiredLimits->nextInChain != nullptr, |
| "nextInChain is not nullptr."); |
| } |
| return CreateDeviceImpl(adapter, descriptor, deviceToggles); |
| } |
| |
| void PhysicalDeviceBase::SetUseTieredLimits(bool useTieredLimits) { |
| mUseTieredLimits = useTieredLimits; |
| } |
| |
| void PhysicalDeviceBase::ResetInternalDeviceForTesting() { |
| mInstance->ConsumedError(ResetInternalDeviceForTestingImpl()); |
| } |
| |
| MaybeError PhysicalDeviceBase::ResetInternalDeviceForTestingImpl() { |
| return DAWN_INTERNAL_ERROR( |
| "ResetInternalDeviceForTesting should only be used with the D3D12 backend."); |
| } |
| |
| } // namespace dawn::native |