| // Copyright 2023 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/tint/ir/to_program.h" |
| |
| #include <string> |
| #include <utility> |
| |
| #include "src/tint/ir/block.h" |
| #include "src/tint/ir/call.h" |
| #include "src/tint/ir/constant.h" |
| #include "src/tint/ir/function_terminator.h" |
| #include "src/tint/ir/if.h" |
| #include "src/tint/ir/instruction.h" |
| #include "src/tint/ir/load.h" |
| #include "src/tint/ir/module.h" |
| #include "src/tint/ir/store.h" |
| #include "src/tint/ir/switch.h" |
| #include "src/tint/ir/user_call.h" |
| #include "src/tint/ir/var.h" |
| #include "src/tint/program_builder.h" |
| #include "src/tint/switch.h" |
| #include "src/tint/type/atomic.h" |
| #include "src/tint/type/depth_multisampled_texture.h" |
| #include "src/tint/type/depth_texture.h" |
| #include "src/tint/type/multisampled_texture.h" |
| #include "src/tint/type/pointer.h" |
| #include "src/tint/type/reference.h" |
| #include "src/tint/type/sampler.h" |
| #include "src/tint/type/texture.h" |
| #include "src/tint/utils/hashmap.h" |
| #include "src/tint/utils/predicates.h" |
| #include "src/tint/utils/transform.h" |
| #include "src/tint/utils/vector.h" |
| |
| // Helper for calling TINT_UNIMPLEMENTED() from a Switch(object_ptr) default case. |
| #define UNHANDLED_CASE(object_ptr) \ |
| TINT_UNIMPLEMENTED(IR, b.Diagnostics()) \ |
| << "unhandled case in Switch(): " << (object_ptr ? object_ptr->TypeInfo().name : "<null>") |
| |
| // Helper for incrementing nesting_depth_ and then decrementing nesting_depth_ at the end |
| // of the scope that holds the call. |
| #define SCOPED_NESTING() \ |
| nesting_depth_++; \ |
| TINT_DEFER(nesting_depth_--) |
| |
| namespace tint::ir { |
| |
| namespace { |
| |
| class State { |
| public: |
| explicit State(const Module& m) : mod(m) {} |
| |
| Program Run() { |
| // TODO(crbug.com/tint/1902): Emit root block |
| // TODO(crbug.com/tint/1902): Emit user-declared types |
| for (auto* fn : mod.functions) { |
| Fn(fn); |
| } |
| return Program{std::move(b)}; |
| } |
| |
| private: |
| /// The source IR module |
| const Module& mod; |
| |
| /// The target ProgramBuilder |
| ProgramBuilder b; |
| |
| /// A hashmap of value to symbol used in the emitted AST |
| utils::Hashmap<const Value*, Symbol, 32> value_names_; |
| |
| // The nesting depth of the currently generated AST |
| // 0 is module scope |
| // 1 is root-level function scope |
| // 2+ is within control flow |
| uint32_t nesting_depth_ = 0; |
| |
| const ast::Function* Fn(const Function* fn) { |
| SCOPED_NESTING(); |
| |
| auto name = NameOf(fn); |
| // TODO(crbug.com/tint/1915): Properly implement this when we've fleshed out Function |
| utils::Vector<const ast::Parameter*, 1> params{}; |
| auto ret_ty = Type(fn->ReturnType()); |
| if (!ret_ty) { |
| return nullptr; |
| } |
| auto* body = BlockGraph(fn->StartTarget()); |
| if (!body) { |
| return nullptr; |
| } |
| utils::Vector<const ast::Attribute*, 1> attrs{}; |
| utils::Vector<const ast::Attribute*, 1> ret_attrs{}; |
| return b.Func(name, std::move(params), ret_ty.Get(), body, std::move(attrs), |
| std::move(ret_attrs)); |
| } |
| |
| const ast::BlockStatement* BlockGraph(const ir::Block* start_node) { |
| // TODO(crbug.com/tint/1902): Check if the block is dead |
| utils::Vector<const ast::Statement*, |
| decltype(ast::BlockStatement::statements)::static_length> |
| stmts; |
| |
| const ir::Block* block = start_node; |
| |
| // TODO(crbug.com/tint/1902): Handle block arguments. |
| |
| while (block) { |
| TINT_ASSERT(IR, block->HasBranchTarget()); |
| |
| enum Status { kContinue, kStop, kError }; |
| |
| Status status = tint::Switch( |
| block, |
| |
| [&](const ir::FunctionTerminator*) { return kStop; }, |
| |
| [&](const ir::Block* blk) { |
| for (auto* inst : blk->Instructions()) { |
| auto stmt = Stmt(inst); |
| if (TINT_UNLIKELY(!stmt)) { |
| return kError; |
| } |
| if (auto* s = stmt.Get()) { |
| stmts.Push(s); |
| } |
| } |
| if (auto* if_ = blk->Branch()->As<ir::If>()) { |
| if (if_->Merge()->HasBranchTarget()) { |
| block = if_->Merge(); |
| return kContinue; |
| } |
| } else if (auto* switch_ = blk->Branch()->As<ir::Switch>()) { |
| if (switch_->Merge()->HasBranchTarget()) { |
| block = switch_->Merge(); |
| return kContinue; |
| } |
| } |
| return kStop; |
| }, |
| |
| [&](Default) { |
| UNHANDLED_CASE(block); |
| return kError; |
| }); |
| |
| if (TINT_UNLIKELY(status == kError)) { |
| return nullptr; |
| } |
| if (status == kStop) { |
| break; |
| } |
| } |
| |
| return b.Block(std::move(stmts)); |
| } |
| |
| const ast::IfStatement* If(const ir::If* i) { |
| SCOPED_NESTING(); |
| auto* cond = Expr(i->Condition()); |
| auto* t = BlockGraph(i->True()); |
| if (TINT_UNLIKELY(!t)) { |
| return nullptr; |
| } |
| |
| if (!IsEmpty(i->False(), i->Merge())) { |
| // If the else target is an `if` which has a merge target that just bounces to the outer |
| // if merge target then emit an 'else if' instead of a block statement for the else. |
| if (auto* inst = i->False()->Instructions().Front()->As<ir::If>(); |
| inst && inst->Merge()->IsTrampoline(i->Merge())) { |
| auto* f = If(inst); |
| if (!f) { |
| return nullptr; |
| } |
| return b.If(cond, t, b.Else(f)); |
| } else { |
| auto* f = BlockGraph(i->False()); |
| if (!f) { |
| return nullptr; |
| } |
| return b.If(cond, t, b.Else(f)); |
| } |
| } |
| |
| return b.If(cond, t); |
| } |
| |
| const ast::SwitchStatement* Switch(const ir::Switch* s) { |
| SCOPED_NESTING(); |
| |
| auto* cond = Expr(s->Condition()); |
| if (!cond) { |
| return nullptr; |
| } |
| |
| auto cases = utils::Transform<2>( |
| s->Cases(), // |
| [&](const ir::Switch::Case c) -> const tint::ast::CaseStatement* { |
| SCOPED_NESTING(); |
| auto* body = BlockGraph(c.start); |
| if (!body) { |
| return nullptr; |
| } |
| |
| auto selectors = utils::Transform( |
| c.selectors, // |
| [&](const ir::Switch::CaseSelector& cs) -> const ast::CaseSelector* { |
| if (cs.IsDefault()) { |
| return b.DefaultCaseSelector(); |
| } |
| auto* expr = Expr(cs.val); |
| if (!expr) { |
| return nullptr; |
| } |
| return b.CaseSelector(expr); |
| }); |
| if (selectors.Any(utils::IsNull)) { |
| return nullptr; |
| } |
| |
| return b.Case(std::move(selectors), body); |
| }); |
| if (cases.Any(utils::IsNull)) { |
| return nullptr; |
| } |
| |
| return b.Switch(cond, std::move(cases)); |
| } |
| |
| utils::Result<const ast::ReturnStatement*> FunctionTerminator(const ir::Branch* branch) { |
| if (branch->Args().IsEmpty()) { |
| // Branch to function terminator has no arguments. |
| // If this block is nested withing some control flow, then we must |
| // emit a 'return' statement, otherwise we've just naturally reached |
| // the end of the function where the 'return' is redundant. |
| if (nesting_depth_ > 1) { |
| return b.Return(); |
| } |
| return nullptr; |
| } |
| |
| // Branch to function terminator has arguments - this is the return |
| // value. |
| if (branch->Args().Length() != 1) { |
| TINT_ICE(IR, b.Diagnostics()) << "expected 1 value for function " |
| "terminator (return value), got " |
| << branch->Args().Length(); |
| return utils::Failure; |
| } |
| |
| auto* val = Expr(branch->Args().Front()); |
| if (TINT_UNLIKELY(!val)) { |
| return utils::Failure; |
| } |
| |
| return b.Return(val); |
| } |
| |
| /// @return true if there are no instructions between @p node and and @p stop_at |
| bool IsEmpty(const ir::Block* node, const ir::Block* stop_at) { |
| if (node->Instructions().IsEmpty()) { |
| return true; |
| } |
| if (auto* br = node->Instructions().Front()->As<Branch>()) { |
| return br->To() == stop_at; |
| } |
| // TODO(dsinclair): This should possibly walk over Jump instructions that |
| // just jump to empty blocks if we want to be comprehensive. |
| return false; |
| } |
| |
| utils::Result<const ast::Statement*> Stmt(const ir::Instruction* inst) { |
| return tint::Switch<utils::Result<const ast::Statement*>>( |
| inst, // |
| [&](const ir::Call* i) { return CallStmt(i); }, // |
| [&](const ir::Var* i) { return Var(i); }, // |
| [&](const ir::Load*) { return nullptr; }, |
| [&](const ir::Store* i) { return Store(i); }, // |
| [&](const ir::If* if_) { return If(if_); }, |
| [&](const ir::Switch* switch_) { return Switch(switch_); }, |
| [&](const ir::Branch* branch) { |
| if (branch->To()->Is<ir::FunctionTerminator>()) { |
| return utils::Result<const ast::Statement*>{FunctionTerminator(branch)}; |
| } |
| return utils::Result<const ast::Statement*>{nullptr}; |
| }, |
| [&](Default) { |
| UNHANDLED_CASE(inst); |
| return utils::Failure; |
| }); |
| } |
| |
| const ast::CallStatement* CallStmt(const ir::Call* call) { |
| auto* expr = Call(call); |
| if (!expr) { |
| return nullptr; |
| } |
| return b.CallStmt(expr); |
| } |
| |
| const ast::VariableDeclStatement* Var(const ir::Var* var) { |
| Symbol name = NameOf(var); |
| auto* ptr = var->Type()->As<type::Pointer>(); |
| if (!ptr) { |
| Err("Incorrect type for var"); |
| return nullptr; |
| } |
| auto ty = Type(ptr->StoreType()); |
| const ast::Expression* init = nullptr; |
| if (var->Initializer()) { |
| init = Expr(var->Initializer()); |
| if (!init) { |
| return nullptr; |
| } |
| } |
| switch (ptr->AddressSpace()) { |
| case builtin::AddressSpace::kFunction: |
| return b.Decl(b.Var(name, ty.Get(), init)); |
| case builtin::AddressSpace::kStorage: |
| return b.Decl(b.Var(name, ty.Get(), init, ptr->Access(), ptr->AddressSpace())); |
| default: |
| return b.Decl(b.Var(name, ty.Get(), init, ptr->AddressSpace())); |
| } |
| } |
| |
| const ast::AssignmentStatement* Store(const ir::Store* store) { |
| auto* expr = Expr(store->From()); |
| return b.Assign(NameOf(store->To()), expr); |
| } |
| |
| const ast::CallExpression* Call(const ir::Call* call) { |
| auto args = |
| utils::Transform<2>(call->Args(), [&](const ir::Value* arg) { return Expr(arg); }); |
| if (args.Any(utils::IsNull)) { |
| return nullptr; |
| } |
| return tint::Switch( |
| call, // |
| [&](const ir::UserCall* c) { return b.Call(NameOf(c->Func()), std::move(args)); }, |
| [&](Default) { |
| UNHANDLED_CASE(call); |
| return nullptr; |
| }); |
| } |
| |
| const ast::Expression* Expr(const ir::Value* val) { |
| return tint::Switch( |
| val, // |
| [&](const ir::Constant* c) { return ConstExpr(c); }, |
| [&](const ir::Load* l) { return LoadExpr(l); }, |
| [&](const ir::Var* v) { return VarExpr(v); }, |
| [&](Default) { |
| UNHANDLED_CASE(val); |
| return nullptr; |
| }); |
| } |
| |
| const ast::Expression* ConstExpr(const ir::Constant* c) { |
| return tint::Switch( |
| c->Type(), // |
| [&](const type::I32*) { return b.Expr(c->Value()->ValueAs<i32>()); }, |
| [&](const type::U32*) { return b.Expr(c->Value()->ValueAs<u32>()); }, |
| [&](const type::F32*) { return b.Expr(c->Value()->ValueAs<f32>()); }, |
| [&](const type::F16*) { return b.Expr(c->Value()->ValueAs<f16>()); }, |
| [&](const type::Bool*) { return b.Expr(c->Value()->ValueAs<bool>()); }, |
| [&](Default) { |
| UNHANDLED_CASE(c); |
| return nullptr; |
| }); |
| } |
| |
| const ast::Expression* LoadExpr(const ir::Load* l) { return Expr(l->From()); } |
| |
| const ast::Expression* VarExpr(const ir::Var* v) { return b.Expr(NameOf(v)); } |
| |
| utils::Result<ast::Type> Type(const type::Type* ty) { |
| return tint::Switch<utils::Result<ast::Type>>( |
| ty, // |
| [&](const type::Void*) { return ast::Type{}; }, // |
| [&](const type::I32*) { return b.ty.i32(); }, // |
| [&](const type::U32*) { return b.ty.u32(); }, // |
| [&](const type::F16*) { return b.ty.f16(); }, // |
| [&](const type::F32*) { return b.ty.f32(); }, // |
| [&](const type::Bool*) { return b.ty.bool_(); }, |
| [&](const type::Matrix* m) -> utils::Result<ast::Type> { |
| auto el = Type(m->type()); |
| if (!el) { |
| return utils::Failure; |
| } |
| return b.ty.mat(el.Get(), m->columns(), m->rows()); |
| }, |
| [&](const type::Vector* v) -> utils::Result<ast::Type> { |
| auto el = Type(v->type()); |
| if (!el) { |
| return utils::Failure; |
| } |
| if (v->Packed()) { |
| TINT_ASSERT(IR, v->Width() == 3u); |
| return b.ty(builtin::Builtin::kPackedVec3, el.Get()); |
| } else { |
| return b.ty.vec(el.Get(), v->Width()); |
| } |
| }, |
| [&](const type::Array* a) -> utils::Result<ast::Type> { |
| auto el = Type(a->ElemType()); |
| if (!el) { |
| return utils::Failure; |
| } |
| utils::Vector<const ast::Attribute*, 1> attrs; |
| if (!a->IsStrideImplicit()) { |
| attrs.Push(b.Stride(a->Stride())); |
| } |
| if (a->Count()->Is<type::RuntimeArrayCount>()) { |
| return b.ty.array(el.Get(), std::move(attrs)); |
| } |
| auto count = a->ConstantCount(); |
| if (TINT_UNLIKELY(!count)) { |
| TINT_ICE(IR, b.Diagnostics()) << type::Array::kErrExpectedConstantCount; |
| return b.ty.array(el.Get(), u32(1), std::move(attrs)); |
| } |
| return b.ty.array(el.Get(), u32(count.value()), std::move(attrs)); |
| }, |
| [&](const type::Struct* s) { return b.ty(s->Name().NameView()); }, |
| [&](const type::Atomic* a) -> utils::Result<ast::Type> { |
| auto el = Type(a->Type()); |
| if (!el) { |
| return utils::Failure; |
| } |
| return b.ty.atomic(el.Get()); |
| }, |
| [&](const type::DepthTexture* t) { return b.ty.depth_texture(t->dim()); }, |
| [&](const type::DepthMultisampledTexture* t) { |
| return b.ty.depth_multisampled_texture(t->dim()); |
| }, |
| [&](const type::ExternalTexture*) { return b.ty.external_texture(); }, |
| [&](const type::MultisampledTexture* t) -> utils::Result<ast::Type> { |
| auto el = Type(t->type()); |
| if (!el) { |
| return utils::Failure; |
| } |
| return b.ty.multisampled_texture(t->dim(), el.Get()); |
| }, |
| [&](const type::SampledTexture* t) -> utils::Result<ast::Type> { |
| auto el = Type(t->type()); |
| if (!el) { |
| return utils::Failure; |
| } |
| return b.ty.sampled_texture(t->dim(), el.Get()); |
| }, |
| [&](const type::StorageTexture* t) { |
| return b.ty.storage_texture(t->dim(), t->texel_format(), t->access()); |
| }, |
| [&](const type::Sampler* s) { return b.ty.sampler(s->kind()); }, |
| [&](const type::Pointer* p) -> utils::Result<ast::Type> { |
| // Note: type::Pointer always has an inferred access, but WGSL only allows an |
| // explicit access in the 'storage' address space. |
| auto el = Type(p->StoreType()); |
| if (!el) { |
| return utils::Failure; |
| } |
| auto address_space = p->AddressSpace(); |
| auto access = address_space == builtin::AddressSpace::kStorage |
| ? p->Access() |
| : builtin::Access::kUndefined; |
| return b.ty.pointer(el.Get(), address_space, access); |
| }, |
| [&](const type::Reference*) -> utils::Result<ast::Type> { |
| TINT_ICE(IR, b.Diagnostics()) << "reference types should never appear in the IR"; |
| return ast::Type{}; |
| }, |
| [&](Default) { |
| UNHANDLED_CASE(ty); |
| return ast::Type{}; |
| }); |
| } |
| |
| Symbol NameOf(const Value* value) { |
| TINT_ASSERT(IR, value); |
| return value_names_.GetOrCreate(value, [&] { |
| if (auto sym = mod.NameOf(value)) { |
| return b.Symbols().New(sym.Name()); |
| } |
| return b.Symbols().New("v" + std::to_string(value_names_.Count())); |
| }); |
| } |
| |
| void Err(std::string str) { b.Diagnostics().add_error(diag::System::IR, std::move(str)); } |
| }; |
| |
| } // namespace |
| |
| Program ToProgram(const Module& i) { |
| return State{i}.Run(); |
| } |
| |
| } // namespace tint::ir |