commit | 35de41336ca4c3c72ea8a6dc71a76783708c6a17 | [log] [tgz] |
---|---|---|
author | jchen10 <jie.a.chen@intel.com> | Tue Jun 06 15:51:28 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 06 15:51:28 2023 +0000 |
tree | 5af0e23ce9bb590250ba480bb4e6794a408954e7 | |
parent | 4103d2271ca18310b5f5fcf2bc5d5029c6ebce66 [diff] |
d3d11: Enable DepthStencilLoadOpTests Bug: dawn:1705 Change-Id: Id33d3b7735c094e7d8904af29df554acf0a83846 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/135921 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.