Revert "d3d11: Enable TextureZeroInitTests"

This reverts commit fd2d24b01b6780994dae9231d4ddac97a64c0bcc.

Reason for revert: Suspect causing failures on CQ
https://ci.chromium.org/ui/p/chromium/builders/ci/Dawn%20Win10%20x64%20Release%20(Intel)/4710/blamelist

Original change's description:
> d3d11: Enable TextureZeroInitTests
>
> To skip lazy clears if content is alrealy intialized, this checks the
> subresource's state of being intialized layer by layer and level by
> level before actually clearing it.
>
> Bug: dawn:1705
>
> Change-Id: Ia2b5a2ad76d801fab4139f777fa8cb56d7d3cfe3
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/135740
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
> Reviewed-by: Peng Huang <penghuang@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,jie.a.chen@intel.com,enga@chromium.org,penghuang@chromium.org,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: Icdc57483f8b9c448b6699d7e1ccdbd40db19f813
Bug: dawn:1705
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136227
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Kokoro: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2 files changed
tree: a35508f3711b1da29eb1c05cf779c3a8e52d8bc5
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. generator/
  5. include/
  6. infra/
  7. scripts/
  8. src/
  9. test/
  10. third_party/
  11. tools/
  12. webgpu-cts/
  13. .clang-format
  14. .clang-tidy
  15. .gitattributes
  16. .gitignore
  17. .gn
  18. AUTHORS
  19. BUILD.gn
  20. CMakeLists.txt
  21. CMakeSettings.json
  22. CODE_OF_CONDUCT.md
  23. codereview.settings
  24. CONTRIBUTING.md
  25. CPPLINT.cfg
  26. dawn.json
  27. dawn_wire.json
  28. DEPS
  29. DIR_METADATA
  30. Doxyfile
  31. go.mod
  32. go.sum
  33. go_presubmit_support.py
  34. LICENSE
  35. OWNERS
  36. PRESUBMIT.py
  37. README.chromium
  38. README.md
  39. tint_overrides_with_defaults.gni
README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text Dawn is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.