commit | 7967019cfd7f8b5095e5466798cc90bcd08d69c5 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Jun 08 01:06:03 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 08 01:06:03 2023 +0000 |
tree | 3c57f89c8ebb1c1321224a10ca484624923938e6 | |
parent | 117d4f387ec570b52887e0a447e7d8d404b02a7a [diff] |
[tint][utils] Add Offset and Truncate to Slice Use them to simplify some IR code. Change-Id: I43a23484b32003c1c759baf2f0ed33a03c474839 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136461 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.