| #version 310 es | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void unused_entry_point() { | |
| return; | |
| } | |
| shared int a; | |
| shared vec4 b; | |
| shared mat2 c; | |
| int tint_div(int lhs, int rhs) { | |
| return (lhs / (bool(uint((rhs == 0)) | uint(bool(uint((lhs == (-2147483647 - 1))) & uint((rhs == -1))))) ? 1 : rhs)); | |
| } | |
| void foo() { | |
| a = tint_div(a, 2); | |
| b = (b * mat4(vec4(0.0f), vec4(0.0f), vec4(0.0f), vec4(0.0f))); | |
| c = (c * 2.0f); | |
| } | |