commit | 38b58e40d6985a67c12ba6d3d202c60153503844 | [log] [tgz] |
---|---|---|
author | Erin Melucci <emelucci@opera.com> | Wed Jun 14 16:45:33 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 14 16:45:33 2023 +0000 |
tree | 09e225807d1db5d7e52999f3fb0e9289fea9a9ea | |
parent | feff4409aed0c1e85715ecc10a9ed21ffdbfd1d2 [diff] |
Add an option to toggle compilation of the GLFW utils Change-Id: Idc94663a1a8dc072bb062a46c68c06c538a584e8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/137220 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Commit-Queue: Erin Melucci <emelucci@opera.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.