| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/d3d11/QueueD3D11.h" |
| |
| #include "dawn/native/d3d11/BufferD3D11.h" |
| #include "dawn/native/d3d11/CommandBufferD3D11.h" |
| #include "dawn/native/d3d11/DeviceD3D11.h" |
| #include "dawn/native/d3d11/TextureD3D11.h" |
| #include "dawn/platform/DawnPlatform.h" |
| #include "dawn/platform/tracing/TraceEvent.h" |
| |
| namespace dawn::native::d3d11 { |
| |
| Ref<Queue> Queue::Create(Device* device, const QueueDescriptor* descriptor) { |
| return AcquireRef(new Queue(device, descriptor)); |
| } |
| |
| MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) { |
| Device* device = ToBackend(GetDevice()); |
| |
| // CommandBuffer::Execute() will modify the state of the global immediate device context, it may |
| // affect following usage of it. |
| // TODO(dawn:1770): figure how if we need to track and restore the state of the immediate device |
| // context. |
| TRACE_EVENT_BEGIN0(GetDevice()->GetPlatform(), Recording, "CommandBufferD3D11::Execute"); |
| for (uint32_t i = 0; i < commandCount; ++i) { |
| DAWN_TRY(ToBackend(commands[i])->Execute()); |
| } |
| DAWN_TRY(device->ExecutePendingCommandContext()); |
| TRACE_EVENT_END0(GetDevice()->GetPlatform(), Recording, "CommandBufferD3D11::Execute"); |
| |
| DAWN_TRY(device->NextSerial()); |
| |
| return {}; |
| } |
| |
| MaybeError Queue::WriteBufferImpl(BufferBase* buffer, |
| uint64_t bufferOffset, |
| const void* data, |
| size_t size) { |
| if (size == 0) { |
| // skip the empty write |
| return {}; |
| } |
| |
| CommandRecordingContext* commandContext = ToBackend(GetDevice())->GetPendingCommandContext(); |
| return ToBackend(buffer)->Write(commandContext, bufferOffset, data, size); |
| } |
| |
| MaybeError Queue::WriteTextureImpl(const ImageCopyTexture& destination, |
| const void* data, |
| const TextureDataLayout& dataLayout, |
| const Extent3D& writeSizePixel) { |
| if (writeSizePixel.width == 0 || writeSizePixel.height == 0 || |
| writeSizePixel.depthOrArrayLayers == 0) { |
| return {}; |
| } |
| |
| CommandRecordingContext* commandContext = ToBackend(GetDevice())->GetPendingCommandContext(); |
| |
| TextureCopy textureCopy; |
| textureCopy.texture = destination.texture; |
| textureCopy.mipLevel = destination.mipLevel; |
| textureCopy.origin = destination.origin; |
| textureCopy.aspect = SelectFormatAspects(destination.texture->GetFormat(), destination.aspect); |
| |
| SubresourceRange subresources = GetSubresourcesAffectedByCopy(textureCopy, writeSizePixel); |
| |
| Texture* texture = ToBackend(destination.texture); |
| |
| return texture->Write(commandContext, subresources, destination.origin, writeSizePixel, |
| static_cast<const uint8_t*>(data) + dataLayout.offset, |
| dataLayout.bytesPerRow, dataLayout.rowsPerImage); |
| } |
| |
| } // namespace dawn::native::d3d11 |