| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // D3D12Backend.cpp: contains the definition of symbols exported by D3D12Backend.h so that they |
| // can be compiled twice: once export (shared library), once not exported (static library) |
| |
| #include "dawn/native/D3D12Backend.h" |
| |
| #include <memory> |
| #include <utility> |
| |
| #include "dawn/common/Log.h" |
| #include "dawn/common/Math.h" |
| #include "dawn/native/d3d12/DeviceD3D12.h" |
| #include "dawn/native/d3d12/ResidencyManagerD3D12.h" |
| #include "dawn/native/d3d12/TextureD3D12.h" |
| |
| namespace dawn::native::d3d12 { |
| |
| uint64_t SetExternalMemoryReservation(WGPUDevice device, |
| uint64_t requestedReservationSize, |
| MemorySegment memorySegment) { |
| Device* backendDevice = ToBackend(FromAPI(device)); |
| |
| auto deviceLock(backendDevice->GetScopedLock()); |
| |
| return backendDevice->GetResidencyManager()->SetExternalMemoryReservation( |
| memorySegment, requestedReservationSize); |
| } |
| |
| PhysicalDeviceDiscoveryOptions::PhysicalDeviceDiscoveryOptions() |
| : PhysicalDeviceDiscoveryOptions(nullptr) {} |
| |
| PhysicalDeviceDiscoveryOptions::PhysicalDeviceDiscoveryOptions(ComPtr<IDXGIAdapter> adapter) |
| : d3d::PhysicalDeviceDiscoveryOptions(WGPUBackendType_D3D12, std::move(adapter)) {} |
| |
| } // namespace dawn::native::d3d12 |