commit | c02f143c84eb820318065f8637e590cbc6bca77a | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Jul 05 22:38:39 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 05 22:38:39 2023 +0000 |
tree | da7c74833b277b5d16161d3a76f63de6bfd2bd8a | |
parent | 8b29682a7f4c3c69befbf72ddab884f12809540d [diff] |
Add GN arg dawn_use_built_dxc Now, DXC is always checked out, and dawn_use_built_Dxc controls whether or not DXC is compiled and used in the D3D12 backend. Adding a GN arg allows us to configure using DXC only in Dawn builders and not all of Chromium bots, until the DXC path is well tested and stable. Bug: chromium:1462339 Change-Id: Iaeb58df3e84e086c8a2ab73025d7505a90869c5c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/140323 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.