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// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_TESTS_UNITTESTS_NATIVE_MOCKS_SHADERMODULEMOCK_H_
#define SRC_DAWN_TESTS_UNITTESTS_NATIVE_MOCKS_SHADERMODULEMOCK_H_
#include "gmock/gmock.h"
#include "dawn/native/ShaderModule.h"
#include "dawn/tests/unittests/native/mocks/DeviceMock.h"
namespace dawn::native {
class ShaderModuleMock : public ShaderModuleBase {
public:
// Creates a shader module mock based on a descriptor or wgsl source.
static Ref<ShaderModuleMock> Create(DeviceMock* device,
const ShaderModuleDescriptor* descriptor);
static Ref<ShaderModuleMock> Create(DeviceMock* device, const char* source);
~ShaderModuleMock() override;
MOCK_METHOD(void, DestroyImpl, (), (override));
protected:
ShaderModuleMock(DeviceMock* device, const ShaderModuleDescriptor* descriptor);
};
} // namespace dawn::native
#endif // SRC_DAWN_TESTS_UNITTESTS_NATIVE_MOCKS_SHADERMODULEMOCK_H_