struct S { | |
arr : array<i32, 2u>, | |
} | |
struct buf0 { | |
one : i32, | |
} | |
@group(0) @binding(0) var<uniform> x_9 : buf0; | |
var<private> x_GLF_color : vec4<f32>; | |
fn func_struct_S_i1_2_1_i1_(s : ptr<function, S>, x : ptr<function, i32>) -> i32 { | |
let x_16 : i32 = *(x); | |
(*(s)).arr[1] = (x_16 + 1); | |
let x_18 : i32 = x_9.one; | |
let x_19 : i32 = (*(s)).arr[x_18]; | |
let x_20 : i32 = *(x); | |
if ((x_19 == x_20)) { | |
return -1; | |
} | |
let x_21 : i32 = *(x); | |
return x_21; | |
} | |
fn main_1() { | |
var a : i32; | |
var i : i32; | |
var j : i32; | |
var s_1 : S; | |
var param : S; | |
var param_1 : i32; | |
a = 0; | |
i = 0; | |
loop { | |
let x_22 : i32 = i; | |
let x_23 : i32 = x_9.one; | |
if ((x_22 < (2 + x_23))) { | |
} else { | |
break; | |
} | |
j = 0; | |
loop { | |
let x_25 : i32 = j; | |
let x_26 : i32 = x_9.one; | |
if ((x_25 < (3 + x_26))) { | |
} else { | |
break; | |
} | |
let x_28 : i32 = i; | |
let x_29 : i32 = j; | |
let x_79 : S = s_1; | |
param = x_79; | |
param_1 = (x_28 + x_29); | |
let x_31 : i32 = func_struct_S_i1_2_1_i1_(&(param), &(param_1)); | |
let x_32 : i32 = a; | |
a = (x_32 + x_31); | |
continuing { | |
let x_34 : i32 = j; | |
j = (x_34 + 1); | |
} | |
} | |
continuing { | |
let x_36 : i32 = i; | |
i = (x_36 + 1); | |
} | |
} | |
let x_38 : i32 = a; | |
if ((x_38 == 30)) { | |
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); | |
} else { | |
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0); | |
} | |
return; | |
} | |
struct main_out { | |
@location(0) | |
x_GLF_color_1 : vec4<f32>, | |
} | |
@fragment | |
fn main() -> main_out { | |
main_1(); | |
return main_out(x_GLF_color); | |
} |