blob: 52b5dcb7b424844020b66191fecbadb07f5c106c [file] [log] [blame] [edit]
// Copyright 2023 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn/native/Adapter.h"
#include <algorithm>
#include <memory>
#include <tuple>
#include <utility>
#include <vector>
#include "dawn/native/ChainUtils.h"
#include "dawn/native/Device.h"
#include "dawn/native/Instance.h"
#include "dawn/native/PhysicalDevice.h"
namespace dawn::native {
AdapterBase::AdapterBase(Ref<PhysicalDeviceBase> physicalDevice,
FeatureLevel featureLevel,
const TogglesState& requiredAdapterToggles,
wgpu::PowerPreference powerPreference)
: mPhysicalDevice(std::move(physicalDevice)),
mFeatureLevel(featureLevel),
mTogglesState(requiredAdapterToggles),
mPowerPreference(powerPreference) {
ASSERT(mPhysicalDevice->SupportsFeatureLevel(featureLevel));
ASSERT(mTogglesState.GetStage() == ToggleStage::Adapter);
// Cache the supported features of this adapter. Note that with device toggles overriding, a
// device created by this adapter may support features not in this set and vice versa.
mSupportedFeatures = mPhysicalDevice->GetSupportedFeatures(mTogglesState);
}
AdapterBase::~AdapterBase() = default;
void AdapterBase::SetUseTieredLimits(bool useTieredLimits) {
mUseTieredLimits = useTieredLimits;
}
FeaturesSet AdapterBase::GetSupportedFeatures() const {
return mSupportedFeatures;
}
PhysicalDeviceBase* AdapterBase::GetPhysicalDevice() {
return mPhysicalDevice.Get();
}
InstanceBase* AdapterBase::APIGetInstance() const {
InstanceBase* instance = mPhysicalDevice->GetInstance();
ASSERT(instance != nullptr);
instance->APIReference();
return instance;
}
bool AdapterBase::APIGetLimits(SupportedLimits* limits) const {
ASSERT(limits != nullptr);
if (limits->nextInChain != nullptr) {
return false;
}
if (mUseTieredLimits) {
limits->limits = ApplyLimitTiers(mPhysicalDevice->GetLimits().v1);
} else {
limits->limits = mPhysicalDevice->GetLimits().v1;
}
return true;
}
void AdapterBase::APIGetProperties(AdapterProperties* properties) const {
ASSERT(properties != nullptr);
MaybeError result = ValidateSingleSType(properties->nextInChain,
wgpu::SType::DawnAdapterPropertiesPowerPreference);
if (result.IsError()) {
mPhysicalDevice->GetInstance()->ConsumedError(result.AcquireError());
return;
}
DawnAdapterPropertiesPowerPreference* powerPreferenceDesc = nullptr;
FindInChain(properties->nextInChain, &powerPreferenceDesc);
if (powerPreferenceDesc != nullptr) {
powerPreferenceDesc->powerPreference = mPowerPreference;
}
properties->vendorID = mPhysicalDevice->GetVendorId();
properties->vendorName = mPhysicalDevice->GetVendorName().c_str();
properties->architecture = mPhysicalDevice->GetArchitectureName().c_str();
properties->deviceID = mPhysicalDevice->GetDeviceId();
properties->name = mPhysicalDevice->GetName().c_str();
properties->driverDescription = mPhysicalDevice->GetDriverDescription().c_str();
properties->adapterType = mPhysicalDevice->GetAdapterType();
properties->backendType = mPhysicalDevice->GetBackendType();
properties->compatibilityMode = mFeatureLevel == FeatureLevel::Compatibility;
}
bool AdapterBase::APIHasFeature(wgpu::FeatureName feature) const {
return mSupportedFeatures.IsEnabled(feature);
}
size_t AdapterBase::APIEnumerateFeatures(wgpu::FeatureName* features) const {
return mSupportedFeatures.EnumerateFeatures(features);
}
DeviceBase* AdapterBase::APICreateDevice(const DeviceDescriptor* descriptor) {
constexpr DeviceDescriptor kDefaultDesc = {};
if (descriptor == nullptr) {
descriptor = &kDefaultDesc;
}
auto result = CreateDevice(descriptor);
if (result.IsError()) {
mPhysicalDevice->GetInstance()->ConsumedError(result.AcquireError());
return nullptr;
}
return result.AcquireSuccess().Detach();
}
ResultOrError<Ref<DeviceBase>> AdapterBase::CreateDevice(const DeviceDescriptor* descriptor) {
ASSERT(descriptor != nullptr);
// Create device toggles state from required toggles descriptor and inherited adapter toggles
// state.
const DawnTogglesDescriptor* deviceTogglesDesc = nullptr;
FindInChain(descriptor->nextInChain, &deviceTogglesDesc);
// Create device toggles state.
TogglesState deviceToggles =
TogglesState::CreateFromTogglesDescriptor(deviceTogglesDesc, ToggleStage::Device);
deviceToggles.InheritFrom(mTogglesState);
// Default toggles for all backend
deviceToggles.Default(Toggle::LazyClearResourceOnFirstUse, true);
// Backend-specific forced and default device toggles
mPhysicalDevice->SetupBackendDeviceToggles(&deviceToggles);
// Validate all required features are supported by the adapter and suitable under device
// toggles. Note that certain toggles in device toggles state may be overriden by user and
// different from the adapter toggles state, and in this case a device may support features
// that not supported by the adapter. We allow such toggles overriding for the convinience e.g.
// creating a deivce for internal usage with AllowUnsafeAPI enabled from an adapter that
// disabled AllowUnsafeAPIS.
for (uint32_t i = 0; i < descriptor->requiredFeaturesCount; ++i) {
wgpu::FeatureName feature = descriptor->requiredFeatures[i];
DAWN_TRY(mPhysicalDevice->ValidateFeatureSupportedWithToggles(feature, deviceToggles));
}
if (descriptor->requiredLimits != nullptr) {
SupportedLimits supportedLimits;
bool success = APIGetLimits(&supportedLimits);
ASSERT(success);
DAWN_TRY_CONTEXT(ValidateLimits(supportedLimits.limits, descriptor->requiredLimits->limits),
"validating required limits");
DAWN_INVALID_IF(descriptor->requiredLimits->nextInChain != nullptr,
"nextInChain is not nullptr.");
}
return mPhysicalDevice->CreateDevice(this, descriptor, deviceToggles);
}
void AdapterBase::APIRequestDevice(const DeviceDescriptor* descriptor,
WGPURequestDeviceCallback callback,
void* userdata) {
constexpr DeviceDescriptor kDefaultDescriptor = {};
if (descriptor == nullptr) {
descriptor = &kDefaultDescriptor;
}
auto result = CreateDevice(descriptor);
if (result.IsError()) {
std::unique_ptr<ErrorData> errorData = result.AcquireError();
// TODO(crbug.com/dawn/1122): Call callbacks only on wgpuInstanceProcessEvents
callback(WGPURequestDeviceStatus_Error, nullptr, errorData->GetFormattedMessage().c_str(),
userdata);
return;
}
Ref<DeviceBase> device = result.AcquireSuccess();
WGPURequestDeviceStatus status =
device == nullptr ? WGPURequestDeviceStatus_Unknown : WGPURequestDeviceStatus_Success;
// TODO(crbug.com/dawn/1122): Call callbacks only on wgpuInstanceProcessEvents
callback(status, ToAPI(device.Detach()), nullptr, userdata);
}
const TogglesState& AdapterBase::GetTogglesState() const {
return mTogglesState;
}
FeatureLevel AdapterBase::GetFeatureLevel() const {
return mFeatureLevel;
}
std::vector<Ref<AdapterBase>> SortAdapters(std::vector<Ref<AdapterBase>> adapters,
const RequestAdapterOptions* options) {
const bool highPerformance =
options != nullptr && options->powerPreference == wgpu::PowerPreference::HighPerformance;
const auto ComputeAdapterTypeRank = [&](const Ref<AdapterBase>& a) {
switch (a->GetPhysicalDevice()->GetAdapterType()) {
case wgpu::AdapterType::DiscreteGPU:
return highPerformance ? 0 : 1;
case wgpu::AdapterType::IntegratedGPU:
return highPerformance ? 1 : 0;
case wgpu::AdapterType::CPU:
return 2;
case wgpu::AdapterType::Unknown:
return 3;
}
DAWN_UNREACHABLE();
};
const auto ComputeBackendTypeRank = [](const Ref<AdapterBase>& a) {
switch (a->GetPhysicalDevice()->GetBackendType()) {
// Sort backends generally in order of Core -> Compat -> Testing,
// while preferring OS-specific backends like Metal/D3D.
case wgpu::BackendType::Metal:
case wgpu::BackendType::D3D12:
return 0;
case wgpu::BackendType::Vulkan:
return 1;
case wgpu::BackendType::D3D11:
return 2;
case wgpu::BackendType::OpenGLES:
return 3;
case wgpu::BackendType::OpenGL:
return 4;
case wgpu::BackendType::WebGPU:
return 5;
case wgpu::BackendType::Null:
return 6;
case wgpu::BackendType::Undefined:
break;
}
DAWN_UNREACHABLE();
};
std::sort(adapters.begin(), adapters.end(),
[&](const Ref<AdapterBase>& a, const Ref<AdapterBase>& b) -> bool {
return std::tuple(ComputeAdapterTypeRank(a), ComputeBackendTypeRank(a)) <
std::tuple(ComputeAdapterTypeRank(b), ComputeBackendTypeRank(b));
});
return adapters;
}
} // namespace dawn::native