| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/tests/benchmarks/NullDeviceSetup.h" |
| |
| #include <benchmark/benchmark.h> |
| #include <dawn/webgpu_cpp.h> |
| #include <memory> |
| |
| #include "dawn/common/Assert.h" |
| #include "dawn/common/Log.h" |
| #include "dawn/dawn_proc.h" |
| #include "dawn/native/DawnNative.h" |
| |
| namespace dawn { |
| |
| void NullDeviceBenchmarkFixture::SetUp(const benchmark::State& state) { |
| // Static initialization that only happens on the first time that a fixture is created. |
| static std::unique_ptr<dawn::native::Instance> nativeInstance = []() { |
| dawnProcSetProcs(&dawn::native::GetProcs()); |
| return std::make_unique<dawn::native::Instance>(); |
| }(); |
| |
| if (state.thread_index() == 0) { |
| // Only thread 0 is responsible for initializing the device on each iteration. |
| { |
| std::lock_guard lock(mMutex); |
| |
| // Get an adapter to create the device with. |
| wgpu::RequestAdapterOptions options = {}; |
| options.backendType = wgpu::BackendType::Null; |
| auto nativeAdapter = nativeInstance->EnumerateAdapters(&options)[0]; |
| adapter = wgpu::Adapter(nativeAdapter.Get()); |
| ASSERT(adapter != nullptr); |
| |
| // Create the device. |
| wgpu::DeviceDescriptor desc = GetDeviceDescriptor(); |
| adapter.RequestDevice( |
| &desc, |
| [](WGPURequestDeviceStatus status, WGPUDevice cDevice, char const* message, |
| void* userdata) { |
| ASSERT(status == WGPURequestDeviceStatus_Success); |
| *reinterpret_cast<wgpu::Device*>(userdata) = wgpu::Device::Acquire(cDevice); |
| }, |
| &device); |
| while (!device) { |
| wgpuInstanceProcessEvents(nativeInstance->Get()); |
| } |
| |
| device.SetUncapturedErrorCallback( |
| [](WGPUErrorType, char const* message, void* userdata) { |
| dawn::ErrorLog() << message; |
| UNREACHABLE(); |
| }, |
| nullptr); |
| |
| device.SetDeviceLostCallback( |
| [](WGPUDeviceLostReason reason, char const* message, void* userdata) { |
| if (reason == WGPUDeviceLostReason_Undefined) { |
| dawn::ErrorLog() << message; |
| UNREACHABLE(); |
| } |
| }, |
| nullptr); |
| } |
| mNumDoneThreads = 0; |
| mCv.notify_all(); |
| } else { |
| // All other threads should wait to proceed once the device is ready. |
| std::unique_lock lock(mMutex); |
| mCv.wait(lock, [this] { return device != nullptr; }); |
| } |
| } |
| |
| void NullDeviceBenchmarkFixture::TearDown(const benchmark::State& state) { |
| if (state.thread_index() == 0) { |
| std::unique_lock lock(mMutex); |
| mCv.wait(lock, [this, state] { return mNumDoneThreads == state.threads() - 1; }); |
| device = nullptr; |
| } else { |
| bool isDone = false; |
| { |
| std::lock_guard lock(mMutex); |
| mNumDoneThreads += 1; |
| isDone = mNumDoneThreads == state.threads() - 1; |
| } |
| if (isDone) { |
| mCv.notify_one(); |
| } |
| } |
| } |
| |
| } // namespace dawn |