commit | a731662cd7f2b9ecf4f46cfe25eb94fdfe1c9e28 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Aug 10 07:10:53 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 10 07:10:53 2023 +0000 |
tree | a22b1cf5312ee53e11f12bb102a7673512425f66 | |
parent | 69fb43de0303258b1f020043de7cf5599260f22f [diff] |
Remove the now unused DawnShaderFloat16 extension enum. Bug: None Change-Id: I5baa797ccf799f27e8a946d79f8bcdaa0c3390ed Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/145883 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.