commit | ce6dffe0172ead5bdc417a42270fc762ea04e874 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Aug 14 21:01:40 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 14 21:01:40 2023 +0000 |
tree | 7c8917f3c100f6a05fefc6ae5cfebc49678a0df7 | |
parent | 11bb201d888ac85bcb124f25162dbcbe1880ba9a [diff] |
Move Number into core namespace. Move the number file into the correct `tint::core` namespace from `tint`. The types names are added to the fluent_types file in order to make usage cleaner. Change-Id: I3d8c1c0b18f646698e8f77213bcd2a273e8657d6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/146681 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.