Revert "Disable GLSL validation in E2E test runner" This reverts commit e225232b96806717c034c81489ed39c09eecceba. Reason for revert: breaks generating exception files. Original change's description: > Disable GLSL validation in E2E test runner > > Currently the GLSL validation takes about an hour longer for certain bot > configurations then other validation. This CL removes the validation of > GLSL from the test runner in order to speed up bots. > > A new GLSL test runner will be added which should but it back in line > with other validation programs. > > Change-Id: Id6e4c0120dee5fb1ff7a03be9b42703d545a111c > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147242 > Kokoro: Kokoro <noreply+kokoro@google.com> > Reviewed-by: Ben Clayton <bclayton@google.com> > Commit-Queue: Dan Sinclair <dsinclair@chromium.org> # Not skipping CQ checks because original CL landed > 1 day ago. Change-Id: If74e7a1ad5e7ba0d5a906fd7ee7699dc37433cd0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/148020 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.