commit | 9dffe91f6a4f715007a2e949dfca94eb02077479 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Mon Aug 28 16:41:43 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 28 16:41:43 2023 +0000 |
tree | ee7b36dcc8318f18af693531cb23307db9aa8a76 | |
parent | 4e33fe6b8a5327c33ef4df7567a8842a32b3a826 [diff] |
tint_cmd: force DXC to use HLSL 2018 like Dawn The latest DXC changed the default to use HLSL 2021, which fails to compile some of our e2e tests because of changes in how ternary expressions with vectors work. Let's just do as Dawn does, and force DXC to use HLSL 2018 rules. Bug: tint:2018 Change-Id: I471a851afba8d5f8fc9e71262062c0ee96ffe8a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/148740 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.